UE despirately needs Engine UI

Suggesting C++ as an alternative to someone who wants to use Blueprint is like suggesting steam locomotive to someone who wants to drive Tesla Model 3. Sure steam locomotive has hell of a more horsepower and longer range, it’s not as easy to operate. C++ is something extremely painful to learn for anyone who has not had any prior programming experience, and I would dare to say it takes about one year of fulltime 8 hours / day work to actually write any meaningful, productive code in it. Sure you can learn basic concepts of it in a couple of months, but in those same couple of months you can already be quite skilled blueprint programmer, actually being in the process of putting some gameplay together. On the C++ front, you will still be stuck wasting days just figuring out why doesn’t your C++ defined struct update in the UI panel properly.