Hello there!
- Added support for multi-GPU rendering (mGPU). SLI is required. To enable it, pass
-MaxGPUCount=2
on the Unreal Editor command line and setr.PathTracing.MultiGPU=1
, which can be toggled at runtime. (r.AllowMultiGPUInEditor=1
is no longer required in.ini
files to enable mGPU in the editor.)