I have checked the answers of others and also encountered this issue. In the UE5.6 version, the cubegrid automatically created using modeling mode does not collide, and the character will directly pass through it. The cubegrid automatically created in previous versions does not behave like this. I hope it can be resolved soon
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Same problem. Is there something to do when creating the grid maybe?
So any news? Was curious if 5.6 could be a good start for me, using Cube Grid a whole lot in previous versions. Trying to make a game but seems like collision is a no go with this tool, no matter what you pick or try.