Hi @sarahlenker,
I assumed this as well. It’s just not clear why something as simple as the name wouldn’t be readable. Of all of the information to lock, that seems the one that wouldn’t be. Also, in looking at the docs, it says the bone_tree is read only, which it clearly isn’t because that’s all I am attempting.
My assumption is the name and index use to be get-able but somewhere along the way got “locked”.
Also, thank you in pointing out that the Editor Properties are the same flags we could use with get_editor_property(). It seems obvious now that you point it out.
We’ll look into your idea of getting a component instead of an asset. Maybe that would work, albeit a bit of a convoluted way simply to get the bone names.
I appreciate your help!