I’ve found I can check for the name on a bone using bone.get_editor_property("Name")
although this throws an error saying:
“Exception: BoneNode: Property ‘Name’ for attribute ‘Name’ on ‘BoneNode’ is protected and cannot be read“
I’ve found I can check for the name on a bone using bone.get_editor_property("Name")
although this throws an error saying:
“Exception: BoneNode: Property ‘Name’ for attribute ‘Name’ on ‘BoneNode’ is protected and cannot be read“