UE 5.5 - Online Subsystem 'Join Session' always results in `On Failure`

i am NOT using advanced sessions plugin.And i do get same error in unreal engine 5.5.Did they release a fix for this ? or did anyone find a solution for this?My code war perfectly joining sessions in unreal engine 5.4 but now in unreal engine 5.5 , when i try to join i keep getting error as " The values of FOnlineSessionSettings::bUsesPresence and FOnlineSessionSettings::bUseLobbiesIfAvailable are treated as equal and have to match" .Can anyone help? what should i do to fix this?