There is a bug in 5.5.1 that breaks real-time morph targets and clothing in packaged builds. A fix was submitted to UE/Main and can be easily ported to 5.5.1.
Here are the commits that fix it.
https://github.com/EpicGames/UnrealEngine/commit/117d5e266d7c7e859a50b9272cd7584fb43a85be
https://github.com/EpicGames/UnrealEngine/commit/06a6f5df4f8c9417d2ff1269fe17a9451755f3cb