Sorry for the late follow-up. I’ve followed the suggested steps and here’s what I’ve confirmed so far:
- The BlueprintHttp plugin is correctly listed in the
.uprojectfile. - The plugin’s
.upluginfile includes"SupportedTargetPlatforms": [ "IOS" ]. - Please let me know what specific files or structure you’d like me to check inside the
Binaries/directory. - This issue only occurs when I build the app for distribution (Shipping configuration) and try to upload it to TestFlight.
- Apple now requires apps to be built with iOS 18 SDK and Xcode 16, so I’ve updated my build machine accordingly.
- Despite that, I’m still encountering packaging failures.
I’ve attached the latest log file from the build – could you please take a look and help identify what’s causing the issue?
Thank you so much for your support!
Log attached below. Let me know if anything else is needed.
Log.txt (219.8 KB)


