Bumping, anyone know a fix for this? I am using UE5 precompiled engine with the source files and debug symbol addons. In VS2019 it all worked fine but VS2022 can’t handle it:
It seems random for which files work, Actor.h is b0rked for example but Character.h is fine.
Would be great to find a fix for this as VS2022 has MUCH faster intellisense especially for classes like FVector (where VS2019 would take 30s to give me suggestions)