Thank you for sharing! I am also starting a new project and it’s some live-streaming stuff that requires every bit of performance. Though, the operating system I’m targeting is Linux using Vulkan. I’ve also came to the conclusion to stick to 4.27 for the time being and then upgrade later.
Here’s what I’ve noticed with my project. The start up time of the engine from my C++ IDE is way faster in 4.27 than 5.0. Though, I’ve found 5.1 to be as fast as 4.27 if not even faster, which proves 5.1 is way more optimized in this regard than 5.
Comparing FPS 4.27 is much faster due to baked lights, though Lumen looks a bit nicer in the same scene.
Another factor for me, are some code plugins I’ve used in this project that have not yet been updated to 5.1, yet.