UE 4.5 Preview CanvasRenderTarget2d Causes Crash

Hey alperenakyuz-

I understand your concern for this bug and its status. I tested this again in the 4.7 preview available in the launcher and found that it is working there. I am able to wire the begin play event node into a Create Canvas Render Target 2D node (which was the step that was crashing for me previously). If you create a copy of your project you should be able to work with the canvas render target node.

THANK YOU SO MUCH! I was away for a while and just got the chance to check it out. My project is saved now. Cheers again for looking into this. So glad that it works now.