UE 4.27.2 - How to build for target SDK 33 (or 34) !

I tried everything. My project is 4.26 and the plugins are for 4.26
The build for Android API 33 builds successfully, even Google Console accepts it. But, as soon as the app starts on the phone (Google Pixel 8 Pro) it crashes. It seems that the issue is with Java, but I am using JDK 1.8. Last year in November I built and packaged the project with the same settings and environment. Any help would be appreciated! Thanks!