UE 4.22 release

I just hope…

It finally includes “directional gravity” for Character BP with movement component to be able to walk with third person character on spherical planets (more than current 90° limit) without coding or plugins (most don´t work or have tons of limitations)… requested many times since 2015 (Gravity direction? - Unreal Tournament Forums) and better TAA or mix SAA to avoid ghosting and banding, also requested since long time ago.

Now dreaming: a hair tool…. omg.