Thank you Testerro,
some additional information I’d like to request. Are you currently using unreal engine 4.20? Also, if you could navigate to your UnrealArcheryShooter.Target.cs file, and paste me what you see inside of
public UnrealArcheryShooterTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Game;
ExtraModuleNames.AddRange( new string[] { // Modules should exist here } );
}
Thank you!