UBT Unable to determine module type

I solved this after a while by removing the generated c++ files needed from some tutorial. The tutorial needed a simple c++ file and I generated one and called it MyClass. I guess it as from previous version of UE and when migrating to version I guess it came with it which could be the cause of the issue. I personally do not need it anymore so I deleted the class and all other files in {youproject}/Source/… In mine there were only a couple of files. Started a “package project” and it is building now. I do not know why exactly but I guess when those files are there some other file needs to be in place which was not ported from older project… or something similar :wink: It works now…

Hope this can help anyone…