Hello, Should anyone encounter this issue again, please confirm if you have {Engine}/Engine/Plugins/VisualStudioTools directory.
If so, please respond here, vote my comment, or confirm the plugin existence here RIDER-100275 Exception while generating include data for Target:UnrealEditor, Platform: Win64, Configuration: Development [System.ArgumentNullException: Value cannot be null. (Parameter ‘element’)]
Meantime, you either can try the workaround described above, or try removing the VisualStudioTools directory from Engine/Plugins to see if it solves the issue. Thank you!
It works for me, it’s really good
My issue was with VisualStudioTools - remove that from your engine plugins temporarily.
Excluding plugin VisualStudioTools module VisualStudioTools: Does not support TargetType ‘Editor’ : Failed to get SupportedTargetTypesAttribute from ‘’
that was really helpful , thanks for this tip
Thanks for this workaround. It’s still an issue in 5.6.1. I decided to evaluate UE as an alternative to Unity for a project, and this issue wasn’t the best first impression.
I ran into the same issue and confirmed that VisualStudioTools was there (using Unreal 5.6.1) and removing it helped get me past the problem. Thank you so much for the tip.
5.6.1 is work in this way
Hey guys, here is a late reply on this, but I just wrote the article about this solution. So if anyone still has the problem, here is the article!