Seems to be harder in the UE5 era. That’s because the engine is changing so much between iterations. Trying to migrate content from 5.0 to 5.2. Deleting the CachedAssetRegistry.bin is a cool trick, but it also didn’t work.
The only solution, I’d bet on, is to upgrade the project version by attempting to open it with a newer engine version and selecting to upgrade the project. Then, do the migration between separate projects of the same engine version.