U4, retro and system requirements

Woooo that even older then my and i have 2GB RAM less, Core2Quad Q9xxx, GF9600GT

One note, UE4 only has DX11 renderer (aside of OpenGL3.0/4.0 which can also be used on Windows if you start editor with -opengl or -opengl4), but DX11 support SM4.0 GPUs simply some features won’t work (most notably Tesselation), same with DX12 as long GPU manufacture update driver. GPU don’t have anything to do with DirectX (this is something that was brainwashed to people in DX10/Vista marketing), its DirectX that operates GPU and it’s depends on DirectX on what GPU it supports, or rether what features of GPU it supports