Two way elevator platforms with just overlap

The flow below works as a charm. Just be sure to have the static mesh set to movable (default). The collision box works as the trigger. Remove any location thingies in the construction script since that might add trouble rather than solving it.

The IsDown boolean is set to “true” default and can be exposed depending on you want to be able to choose to start at the top instead of the bottom and the distance float is how far the elevator will go…

Sorry made a boo boo but it is fixed now in the screenshots…