Two HP bars working differently

i’d need to see your widget logic, but to get you started the correct way to update it is,

  1. Make your Health variable RepNotify
  2. In the OnRep function call an EventDispatcher (lets say HealthUpdated)
  3. In your widget Construct Event use the OwningCharacter variable you’ve set (Cast if needed) and Bind to the HealthUpdated Event
  4. On you newly created Event handle the health update