Two dimensional array

i think he got result already, but for people who may find this, solution is really simple:

  1. make 1 structure blueprint and add into it only 1 variable array of base type you need (integers for example)
  2. make 2 array variables, first should have type of you sturuct, second same like in your structure
  3. don’t use “set array item”, because somehow it makes your arrays “read only”, so to fill your 2d array with values you must use “add” for arrays

here’s screenshots:

filling such 2D array

get 2D array elements like [index1][index2] and printing values

see how printing look in game

what i didn’t try:

set value in 2d array at already exist index (actually we didn’t need it for our purpose, because generation of heigh map doesn’t require changing after first fill), but i will try use “set array item” to see is i can set value of already exist 2d array element like [row1][column2]