Twinmotion Tiled Rendering Crash in 2025.3 preview

Hi there,

I have encountered an issue in version 2025.3 where enabling tiled rendering on a visual causes Twinmotion to crash. This occurs at both 4K and 8K resolutions for us, although it works fine in version 2024. When tiled rendering is disabled, it renders correctly, but we wanted to use the tiled option as suggested when we are producing renders above 8K. We are using a 4090 GPU and have not experienced any GPU errors with these crashes. 128gb RAM and i9-14900K

Be interested to know if anyone else has experienced this

Thanks, Peter

In my case is a slightly different issue. Rendering an image at 4k crashes (where as in previous versions was ok) but the tile rendering for the same size works. Im using a RTX 4080. i9 7900X and a lot less ram than you.

My file is heavy 1.5gb and 60M+ polygons.

Hopefully these issues will be fixed for the final release.

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