Sojimne
(Jon)
March 22, 2018, 7:56am
12
Hello Monophobe,
This is something I was actually looking into doing as well as an upcoming Twitch Stream. Spoke with our team here and they’ve indicated that in the not-too-distant future, we’ll allow you to override the mirror window view (where we now reflect the view from the headset) with another camera actor to achieve the local co-op (HMD vs Non-HMD setup). It might be doable in C++ (haven’t dug into the code side of things for it) but was planning to do a client/server setup where the server is in VR hosting clients in a 1v4 type of scenario. I’ll look into into incorporating local multiplayer into that stream as well (you can use the create player node in BP for this).
-W
Wes,
Did you ever get to do that stream? Looking to create a networked server-in-VR, 4 flat-screened clients setup situation exactly like the one you described.