[TUTORIAL] Quick Time-of-Day Setup

They aren’t a texture, they are a mask generated in material. I tried to make moon a texture, but I’m no good at complicated materials like that.

Ahhh yes, clouds. I tried making my own cloud system with dynamically adjustable clouds, but like I said, I suck at materials – so I failed. Right now clouds are defined by a texture (just find reference in mat) which I guess you could change if you wanted.

reason I haven’t posted an update in a while is because I ran out of ideas to implement (and because anything I wanted needed material skill, e.g. clouds). Sooo… any ideas? Or help with materials? :slight_smile: