Hi all.
I’m interesting is there any solution to save rotation of grabbed object? I mean when I grab it, it saves it’s rotation but rotates relatively player rotation. As if use “Attach Actor To Actor”.
Ty.
Hi all.
I’m interesting is there any solution to save rotation of grabbed object? I mean when I grab it, it saves it’s rotation but rotates relatively player rotation. As if use “Attach Actor To Actor”.
Ty.