[TUTORIAL] Physics Handle / Pick Up Physics Objects

hi TJ,

Thank you very much for responding. I appreciate any insight you may have.

  1. I checked all of my default values. Everyone matched except for “pick up distance” was set to 0 as a default.
    2)I changed it to 250 to match my set distance. (I also tried with 500 default value) I was hopeful, but when I tried it a again I got the same behavior. The first trace still moved the box in the same way as described above.
  2. using 4.76 with the 3d scroller template as a starting point
  • I have also tried re-arranging where the “SET otherItemLocation” lives in the chain. IE between the LineTrace ForObjects and the Branch , or further down the chain. I have watched the simulation in the event graph and I am stumped. What is so strange is that after that 1st trace , everything performs as expected. My goal is pretty simple, I want the actor to be able to push and pull the box to new locations, which works after the first trace. My setup “appears to be” the same as the tutorial however I am not using the impulse.

If you have any other insights they would be greatly appreciated. Thanks -Greg