Once the new asset is created, we should give it an appropriate name. This manager will be used for RL training, so let’s name it “BP_RLTrainingManager”. You can open the blueprint graph if you like as we will be returning to build it up as we continue this tutorial.
Finally, place an instance of the manager on the “VehicleExampleMap”. The manager’s location is not important for this tutorial. I’m using version 5.4.3 and this tutorial is really difficult to follow for example I created the learning agents maanger blueprint class and the parent turns out to be learning agents manager in the blueprints class settings atlhough in the dropdown it’s nested under Actor so even if I change it to Actor Component I can’t do the next step of placing it on the Vehcile Map. Can you clarify the gaps in the instrucitons?