I learned a lot by watching your video on demystifying Control Rig from last year’s UnrealFest.
Im experimenting with getting the Forest Guardian Rig to respond to controls in a naturalistic way so the movement of the Dragon body fits in with the translation of the mesh as it respond to the keypresses and mouse movement. Please can you give some screenshots of your modifications to the third person character Blueprint with more details they are very small in the video?
It would be a great help.
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