Hi, I am new to learning in Unreal Engine and just becoming familiar with Blueprints. I downloaded the Forest Guardian rig from the Unreal Marketplace and I did the tutorial. I found it very easy to follow the tutorial but I cant claim to understand exaclty what it is I am doing. I made the bone chain and used it to make the Dragon move like a snake. Now I am experimenting with the idea of using my player character to ride around on the Dragon with the procedural animations in-game rather than using the rig to capture conventional animations. I could do it with physics I suppose but considering the byte code is so fast as it says in the tutorial I would really like to try and use the spring method from the tutorial directly.
Any clues?