Tutorial: GAS: Customize modifier aggregation with mod evaluation channels

This article is for Gameplay Ability System (GAS) users and explains how mod evaluation channels can be used to give designers more control over how multiple modifiers (mods) for one gameplay attribute are combined together, i.e. aggregated.

https://dev.epicgames.com/community/learning/tutorials/JG2a/unreal-engine-gas-customize-modifier-aggregation-with-mod-evaluation-channels

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