Meh, i commented clientmessage in cpp file and now it doesnt crash. also changed fowmanager.h -
so now i can register my actor via bp. But anyways i got whole map dark. What can be wrong?
Meh, i commented clientmessage in cpp file and now it doesnt crash. also changed fowmanager.h -
so now i can register my actor via bp. But anyways i got whole map dark. What can be wrong?