[TUTORIAL] Fog Of War

Ahh, now I understand. I’ve never really thought about that particular use case, but I imagine it won’t work at all. If you’ve already rendered the transparent actor over the opaque one the pixels affected will remain affected and there is no way to undo it in the PP-mat. You could maybe get around it with some clever use of custom depth, or you’d have to disable rendering the transparent actor if it’s in the fog.