Tutorial: Driving Blend Shapes or Morph Targets using Control Rig

Can we string together 3 different morphs targets of an eye blink and link it to a slider control that has a range from 0 to 1? The slider will drive the 3 morph in sequence; one after the other in Sequencer. Morph “A” would be the first stage of a blink, then the Morph “B” would be the second stage of the blink as the eyelid wraps around the wide part of the eye and then the Morph “C” would be the last stage of the blink with the eyelid at the bottom. When I move the slider in Sequencer from 0 to 1, the 3 different morphs would blend/sequence together making a seamless eye blink.

1 Like