Tutorial: Creating a core-data Mod (Not a Map, just a Mod :)

Alright, so I’ve tried to make a change to the Narcotic. I have several subclass folders now, the primalitem_narcotic, engram_entry_narcotic, and the bow and the traq arrow subclass folders and their references too. It was a lot of work to track down all the places referencing the narcotic and make subclasses of those places and subclasses of those subclasses. 1st question is, is there an easier way to reference other than creating a subclass just to reference your subclass? Second, is why didn’t my modification work as intended? When I go to make the narcotic at the mortar and pestel after learning the engram, the blueprint does not appear in the mortar and pestels inventory. A how-to for dummies would be very much appreciated or a link to a place where I can find my answer as a newbie. I really appreciate any help you guys can provide :slight_smile: