Tutorial: Creating a core-data Mod (Not a Map, just a Mod :)

Here are the instructions I have created for my mod, you just need to adapt them to be have the name of the mod’s umap and the mod’s ID.


To run single player (updates are automatic): 
1. Subscribe 
2. (Recommended) Backup your save directory: \steamapps\common\ARK\ShooterGame\Saved\SavedArksLocal 
3. Launch the game, select Host \ Local, and select TorchBoost 

To run on a dedicated server (updates are manual for server admins?):
1. Subscribe
2. Launch the game and close/minimize after it loads.
3. Copy the directory \steamapps\common\ARK\ShooterGame\Content\Mods\478736056 to the similar location on your server
4. (Recommended) Backup your save directory: \steamapps\common\ARK\ShooterGame\Saved\SavedArks
5. Launch with the commandline: "ShooterGameServer.exe" /Game/Mods/478736056/GenericMod_TorchBoost?listen?ModId=478736056