Tutorial: Blueprint Spline locked sidescroller (e.g. Klonoa / Pandemonium style game)

I have find something …it worked but I dont know if it will be easy to explain…The problem was that it was messing the orientation and the cameras after had a colision so I had to adjust that as well …the blueprint is little complicate but has a lot of notices…any thought how I can send that?..screenshoot it will not be good res exept you know a way to have a good one. Generaly the idea is a single line trace colide with a blocking volume takes the curent position on spline and sending all the time the player to that position