Turn based strategy system

Hey ,

This is amazing stuff! I’ve been trying to work on a Final Fantasy Tactics style level builder myself but haven’t had much time to dedicate to it. I’ve got the initial generation down but now I still have to get it to organize the layout better, highlight movable squares, set up the paused movement, etc. then add in things like jump height based on squares, bridges, inclines, etc. I’m going to subscribe to this thread to keep an eye on your progress and look forward to more of what you come up with!