TSR feedback thread

why bother with TSR (ignoring all temporal related stuff that has been improved since that could be done for TAA as well)

This touches on something I said in my last post. Because Nanite and Lumen is so expensive(referring to Fortnite and matrix city performance) UE5 needed an upscaler to achieve 60+fps on appropriate resolution/hardware .

I’m not a fan of using upscalers to reach target performance unless it’s 4k which seems to be the best use case for TSR or other upscalers(I’m stuck with 1080p-RTX3060 atm).

Hopefully Lumen and Nanite will continue receive huge performance upgrades, that really needs to be the focus now so our 1080p customers don’t have to rely on TSR or other upscalers to get 60fps on high settings since its not sharp at all at those resolutions.

You said you were rendering “Movies” but I’m more speaking about real time gameplay.

EDIT: @Guillaume.Abadie I heard the matrix awakens was locked at 30fps on console, but how was it 4K60fps on the video presentation on youtube?