Trying to make Toon Shader Material on UE4

This is a very handy thread! I just started porting my old UE3 cel shader to UE4 and this has helped a lot. I’ve done things a bit differently as dotting the SceneColor with WorldNormals didn’t give the effect I was looking for but it’s the same basic approach.

Here’s what I’ve got so far:

Great work guys!