Hi , I made a Youtube video showing it off here:
Same thing happens with more bands. You can still see through the black shadow. Another thing is that there’s no AA on the effect. It seems like it’s being rendered after all the AA processes has already been rendered. Is there a way to make it cell shader render earlier? I’m very new to shader programming. I mostly reverse-engineer a lot of materials in order to see and learn how they’re made. I’m trying to understand how to apply “Temporal Anti-Aliasing” like shown in this documentation page.
Could it be a problem with my graphics card? I use an AMD Radeon HD 6800 Series.