Trying to make Toon Shader Material on UE4

I have only rebuild the cell shader, the outline shader is a postprocess one and seams it didn’t work anymore (i have much flickering with it and it looks not good), so I use one of the other outline shaders here in the forum in combination with this material cell shader.

It is not difficult to rebuild the cell shader. I self are not really good with BP so far, but I could rebuild it. You only need Part 2+3 for the cell shader, 4 is the edge shader that didn’t work for me and 1 is only a overview blog entry.