So I’m trying to make a simple puzzle. To open a door you have to press 3 buttons. The problem is the door doesn’t move although all the necessary blueprints are firing (picture 1). When I connect the blueprints that move the door to Event Begin Play it moves just ok (picture 2). What am I doing wrong? Or is it some kind of bug?
Make sure your actor is movable
If you’re curious, you can [read more about mobility here][2].
Very welcome. Happy to help (consider marking this as the answer! thx <3)
Yes. My door was set to “static”. So easy. Thank you!