Trying to Line Trace a projectile from the muzzle of my gun to my center reticle

Moved all my logic around, same issue - both characters keep line tracing to the wrong camera (in this case the client to the server and vice aversa.)

Only thing I really “fixed” was that now it’s not multicasting the line trace, it’s all handled server-side now. But when the client shoots, it still goes to wherever the server’s crosshair is looking. I definitely think this is an issue with getting the proper camera for the center line trace, but I’m not sure how to fix it.

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