I’ve just reverified everything, started new project with one blueprint object in scene, blank c++ class, same error. When I try to reload in ue5 I get a built with different engine error but it won’t recompile. I’m completely at a loss.
ue5.5.4 msvc 2022 v17.14.2 with all the recommended libraries added on. I’m about to just forget about it and find another new hobby.