Log started at 05/27/2025 20:38:42 (2025-05-28T00:38:42Z)
No config file at C:\ProgramData\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml
No config file at C:\Users\pheon\AppData\Local\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml
No config file at C:\Users\pheon\Documents\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml
Configuration will be read from:
C:\Users\pheon\AppData\Roaming\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml
Setting temp directory to ‘C:\Users\pheon\AppData\Local\Temp\UnrealBuildTool\f2d894e7’
Registering build platform: UnrealBuildTool.AndroidPlatformFactory
Registering build platform: UnrealBuildTool.IOSPlatformFactory
Registering build platform: UnrealBuildTool.LinuxPlatformFactory
Registering build platform: UnrealBuildTool.MacPlatformFactory
Registering build platform: UnrealBuildTool.TVOSPlatformFactory
Registering build platform: UnrealBuildTool.WindowsPlatformFactory
Found Windows 10 SDK root at C:\Program Files (x86)\Windows Kits\10 (1)
Found Windows 10 SDK root at C:\Program Files (x86)\Windows Kits\10 (2)
Found Windows 10 SDK version 10.0.22621.0 at C:\Program Files (x86)\Windows Kits\10
Found Universal CRT version 10.0.22621.0 at C:\Program Files (x86)\Windows Kits\10
Found Windows 10 SDK version 10.0.26100.0 at C:\Program Files (x86)\Windows Kits\10
Found Universal CRT version 10.0.26100.0 at C:\Program Files (x86)\Windows Kits\10
Win64 Installed SDK(s): MinVersion_Sdk=10.0.19041.0, MaxVersion_Sdk=10.9.99999.0, CurrentVersion_Sdk=10.0.22621.0, Version_AutoSdk=10.0.22621.0, CurrentVersion_AutoSdk=
Registering build platform: Win64 - buildable: True
Registering build platform: UnrealBuildTool.VisionOSPlatformFactory
Command line: “C:\Program Files\Epic Games\UE_5.5\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll” MyProjectEditor Win64 DebugGame “-Project=C:\Users\pheon\Documents\Unreal Projects\MyProject\MyProject.uproject” -WaitMutex -FromMsBuild -architecture=x64 “-file=C:\Users\pheon\Documents\Unreal Projects\MyProject\Source\MyProject\Public\MyActor.h” -nooutput -skipbuild
Log file: C:\Users\pheon\AppData\Local\UnrealBuildTool\Log.txt
Deleting old log file: C:\Users\pheon\AppData\Local\UnrealBuildTool\Log-backup-2025.05.19-13.22.27.txt
Generated code is up to date.
Total execution time: 2.01 seconds
WriteFileIfChanged() wrote 0 changed files of 0 requested writes.
Timeline:
[ 0.000]
0.000
[ 2.011]