Trying to create a new bow that takes existing ammo types

So because the ammo controls which item gets created when it gets dragged onto something, the only way I can make a new bow that does more damage is by making an entirely new stone arrow? This is actually what I’ve done, but it seemed like there should be a better way. I’m not entirely sure I understand what you mean by this comment: “But the ADK also has the same ammo drag preferences inside the weapons as well, I would hazard a guess that it is simply an inheritance situation though.” I’ve seen that the weapon has a template associated with it, but I haven’t seen any ammo drag preferences. Is this what you are talking about? Thanks!