I’m having trouble with the lift mechanism as well. I found
that choosing not to have the trigger box nested with the Lift mesh got
it working to a degree. After running the simulation like the following.
The blueprint tries to run both at the same time and in play mode I have to initially exit the lift mesh and hop back on.
I had some luck with adding a timeline using the finished and stop settings, however this is not what I want or need. I plan to move forward with the door tutorials in order to build a working elevator. I’d like to field an open invite to anyone who understand how to blueprint an elevator using matinee. Can it be done without matinee, just blueprint? I assume it can.