A couple of questions:
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From where does AIntPlayer derive?
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Where is this code?
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Do any of those calls (e.g. GetOwner(), Character->GetOwner(), etc…) return non-null before casting? What do they return?
A couple of questions:
From where does AIntPlayer derive?
Where is this code?
Do any of those calls (e.g. GetOwner(), Character->GetOwner(), etc…) return non-null before casting? What do they return?