Trouble debugging a project

Seems like you have many errors.

  1. You have something called ProjectileMovement that isn’t properly included (likely need to add #include “GameFramework/ProjectileMovementComponent.h” )
  2. You’re hiding an InputComponent (e.g. There already is a member named InputComponent in a base class and you likely have a local variable of the same name somewhere.)
  3. Whatever FP_Muzzle, etc are, you aren’t properly including them as well.