Trigger character ragdoll with input key event?

Did you make progress Snow? Surely respawning will reset the ragdoll no? I haven’t had a to get this working properly yet (got sidetracked getting a scoring/pickup system working & working on art assets). I did have a quick look at my logic and realised it wont work properly for Olli anims.

IF BAIL condition (inAir==false & animplaying== true) then this could mean that as soon as the skater hits the jump/Olli button he’ll bail because he’s on the ground playing an animation (at least for the first few frames). I think I probably need a AnimJump Event with an Animation Tag in the Anim BP which triggers a message at a certain frame of the Olli anim.